Development reset of PY2 Episode 2!

2013-01-19 19:54:40 by YoshiTechno
Updated

Because of some problems related to the FPS module of the second episode of Paper Yoshi 2, we've decided to reset the development, this time using ActionScript 3.0...

But I personally think that it was a great idea. With AS3 we've built a new sound engine: Mercury, which makes a simple movie to have "the sound of a real game". So I say, weee~
Oh, but not also the sound. Texts are getting quite better this time!

In Episode 2, the Chat Organizator (the box that wraps the text) will be redesigned and will support 2 languages (and MUCH more compact than Episode 1!), and in Episode 3, PW-styled chatbox might be implemented (and that means too *beep*, *beep*, folks >:3)

Ah, and beware. We've confirmed powerful and scary enemies... Which might be...

BEHIND YOU! <.<


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